Posts tagged: iOS

Why we're betting on Swift

We've just gone live with OTTO - a campus companion for students - and it's written entirely in Swift. As with any new technology, it can be a difficult to decide when is the right time to abandon the old and start using the new, or if that's even the right decision at all, but we are indeed all-in on Swift, right now. Here's a few of the things that factored into our decision.

iOS crash reporting: Raygun vs Rollbar vs Crittercism

No matter how many hours you've spent developing your app, no matter how good your team of developers are, it's going to crash. But that's ok - crashes aren't something to fear. With the right crash reporting tools in place, a crash can often provide enough information to fix the problem.